Watching and Being Watched



Date27 SEP 2024 03 OCT 2024WeekWeek 1UnitUX Studio Practice

TeamDahoon Lee, Jeanne Marie-france Miguel Piffaut, Ojaswi Kejriwal, Priyanka Goel, Sakshi, Yanshan Wu
BriefConceive, make and wear a design that reimagines a place through the senses.

In short
  • We explored sensory experiences in Leake Street Tunnel and focused on the feeling of being watched.
  • Inspired by Scopaesthesia, we designed a wearable with a collapsible helmet and mirrored visor to offer anonymity.
  • The final design was well received and highlighted the importance of material choice and public interaction.




Understanding


Humans can recognise physical spaces and identify changes through their senses. This brief challenges us to create wearable/garment inspired by sensory experiences in designated places. The place we should go to is the Leake Street Tunnel, a graffiti tunnel beneath Waterloo Station.



Observation & Research


Our group visited the Leake Street Tunnel, our allocated location. The tunnel, situated beneath railway tracks, showcased a diverse array of graffiti art, attracting numerous visitors. As expected in a tunnel environment, I could encounter auditory and tactile experiences, such as the echoing of sounds and the sensation of water droplets falling from the ceiling. The rhythmic clicking and spraying of spray paint created a dynamic atmosphere, with a repetition of tension and relaxation. We found that the tunnel was also filled with the gaze of myriad eyes depicted in the graffiti, while numerous camera lenses captured the visitors themselves.

Leake Street Tunnel filled with graffiti. Photo Credit: Author
Water droplets falling from the tunnel ceiling. Video Credit: Author
Various sounds while shaking, spraying, and placing spray cans in a basket. Video Credit: Author




Ideation & Development


One of my team members suggested an idea inspired by the experience of encountering numerous eyes and camera lenses depicted in the graffiti throughout the tunnel. This constant surveillance seemed to create a sense of pressure, exacerbated by the confined space of the tunnel. We decided to develop this idea further by exploring Scopaesthesia, the sense of being stared at.

Initial idea sketch. Image Credit: Team Eyes On You
Initial idea sketch. Image Credit: Team Eyes On You
Initial idea sketch. Image Credit: Team Eyes On You
Early structural prototype. Image Credit: Author


The basic concept involved creating a wearable garment that could conceal the user within the tunnel. I suggested incorporating a collapsible helmet component, drawing inspiration from the structure of a fan or tent. Additionally, we made it possible to wear the wearable like a backpack, allowing the helmet and a cape element to be deployed and secured by a support pillar.

Full-scale prototype. Photo Credit: Author
Structural model using cardboard boxes. Photo Credit: Author
Cape inspired by the tunnel environment. Photo Credit: Author
Use of googly eyes inspired by the tunnel. Photo Credit: Author
Googly eyes attached to the cape. Photo Credit: Author


We also visited the Creative Technology Hub for technical advice. A technician recommended the use of mirrored vinyl. This material allows for one-way vision: the wearer can see out, but those outside cannot see in when the other side is dark. We decided to incorporate this mirrored vinyl as a visor to cover the user’s face.

View from inside the helmet. Photo Credit: Author
View from outside the helmet. Photo Credit: Jeanne




Final Outcome


This wearable comprises a helmet and a cape. Users can deploy the visor to conceal themselves, and utilise the cape to achieve complete anonymity against the wall. This affords a sense of security, providing protection from the multitude of gazes.

Final outcome. Photo Credit: Team Eyes On You
Final outcome. Photo Credit: Team Eyes On You
Final outcome. Photo Credit: Team Eyes On You
Final outcome. Photo Credit: Team Eyes On You
Final outcome. Photo Credit: Team Eyes On You
Wearable design used in the actual tunnel. Photo Credit: Jeanne
Demonstration in the actual location. Video Credit: Jeanne




Feedback & Reflection


Following the presentation, we received positive feedback from the audience, with our design deemed suitable for its intended purpose. It was praised for effectively reflecting the characteristics of the location. Regarding the demonstration, we received an opinion that it would be better to encourage outside participation than to do it on your own. Additionally, feedback suggested that a more detailed explanation of the mirrored vinyl, the primary material, would have been beneficial.

The sensory experiences I encountered within the graffiti tunnel deepened my exploration of Scopaesthesia. This experience highlighted the importance of discovering and incorporating both familiar and novel materials to enhance the overall completeness of my design.



Team Eyes On You



Reference

  • Banes, S. and Lepecki, A. (2012) The Senses in Performance. London: Routledge. Available at: https://doi.org/10.4324/9780203965924
  • Connor, S. (2006) ‘The menagerie of the senses’, The Senses and Society, 1(1), pp. 9–26. Available at: https://doi.org/10.2752/174589206778055691
  • Pittarello, F. and Semenzato, M. (2024) ‘Experimenting with Dataphys, a Physicalization Toolkit for Representing Spatio-Temporal Environmental Data’, in Proceedings of the 2024 International Conference on Advanced Visual Interfaces (AVI ’24). New York, NY, USA: Association for Computing Machinery, pp. 1–9. Available at: https://doi.org/10.1145/3656650.3656682



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